Metarama

Conceived in 2019, Metarama was to be the first music, gaming, and streamer focused festival – a giant circus of play. The brand was built from the start to be 360º digitally rendered, starting with the logo.

metalogos.gif

As creative director, I envisioned the Metarama brand as a series of animated “landscapes”, combining elements of music, gaming, tournaments, and other experience pillars at the festival. As a whole, these landscapes gave a glimpse into a huge new world.

MetaLandscape.gif

Just like a game, elements were rendered individually as well, to serve as “experience icons”, like the Vintage Arcade, Drone Racing Zone, AR/VR activities, and more.

The individual items could be mixed and matched to give greater visual and informational context to the Metarama experience.

streamerzone.gif
MetaMasters.gif
meta-guides.gif

Tying the brand together was a distinct color palette that gave the brand consistency, no matter the application.

META19-TicketsOnSaleNow-1080x1080.png
META19-JoinMyGroup-1080x1080.jpg
META19-OfficialPlaylist-1080x1080.jpg
META19-PowerUpGiveaway-1440x360.jpg

Sadly, like many start-up festivals, Metarama never made it into full production.

Credits

 

BK: Creative Direction, Branding, Design

C3 Design Team: Marketing Assets

Thomas Burden: Animation, Illustration, 3D rendering

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